Why not check out other amazing articles on the website. For those willing to become masters with the Shadow Isles chain warden, I guarantee it will definitely be worth your time. Regardless of meta, a skilled Thresh player can genuinely turn the tide of battle in your favor. Thresh has objectively, one of the best-designed kits in League of legends. Thresh's minor runes consist of scaling cooldown reduction, adaptive damage, and either of the two resistance runes. With hextech flashtraption a player is able to set up plays even when flash is down and biscuit delivery is good sustain while in lane. Finally, Overgrowth provides some extra health as Thresh doesn't become as tanky as some of his playmaking counterparts in the late game. Bone plating provides extra stats which help with trades against the opposing ADC and support when in lane. Demolish is arguably the best minor rune in that line as in winning matchups he and his ADC have an easier time sieging towers. With crowd control on two abilities, he can make good use of the bonus defenses provided by aftershock. Thresh's rune page ensures he can be tanky enough to provide utility for his team. The go-to boots are usually Mobility boots to allow for effective roaming but Ionian Boots of Lucidity, Plated steelcaps, or even Mercury treads can work just as well. They may also pick up Redemption to healing during teamfights or a Mikael's Crucible to help them in case they get crowd-controlled. Games usually do not last long enough for another item afterward but on the rare occasion they do, Rell's may get deadman's plate for more movement speed or thornmail for the healing reduction it provides. From there they prefer to get Zeke's Convergence to give their ADC's some bonus damage or Knight's vow to protect them more effectively. It provides her with health, armor, magic resist, ability haste, along with an active shield that can be used to protect teammates. Their preferred mythic item is a Locket of the Iron Solari. For maxing abilities, it goes Q followed by E then finally W putting a point in R whenever possible.Īs a support, Thresh players typically start the game with Steel shoulder guards in order to generate gold and to turn into a warding item as the game goes on. Walls break upon contact with an enemy champion, dealing magic damage to the target and slowing them by 99% for 2 seconds.įor skill order is to take E level one then take Q at level 2 and finally at level 3 take W with a point in R at level 6. Thresh surrounds his location with a pentagon of spectral walls, each one lasting for up to 5 seconds. PASSIVE: Thresh's basic attacks deal bonus magic damage, with the damage increasing based on the time spent not basic attacking enemies, up to 10 secondsĪCTIVE: Thresh sweeps his chain around him and in a broad line towards the target direction, dealing magic damage to enemies hit, knocking them up in the chain's direction, and afterwards slowing them for 1 second. Thresh can also use the lantern to pick up any souls spawned by his passive Damnation. Allies can click the lantern to dash to Thresh. Thresh throws out a lantern that shields nearby allied Champions from damage. Thresh may cast any ability while dashing towards the enemy with the exception of his ultimate. Upon recast Thresh can dash towards the hooked enemy. Hitting an enemy refunds 3 seconds of this ability's cooldown. Thresh throws a hook towards an enemy champion revealing them, stunning them, and allowing him to recast the ability. Smaller monsters and minions have a reduced chance to drop a soul while epic monsters drop 2 souls. Thresh's Abilities Passive: DamnationĮnemy champions, large monsters, and large minions that die near him drop a soul permanently granting him 0.75 bonus Armor and Ability Power for each upon pickup. Let's take a quick look at what you will need to know to get started with Thresh the chain warden. With the rise of such powerful engagers also brings with it the rise of Thresh who can not only serve as good engage himself but also has the tools necessary to prevent the engage and protect his teammates. From Rell to Nautilus, Leona, and even Alistar, they all want to get into the thick of the enemy team and cause some disruption with crowd control. When it comes to support in the current meta, playmaking and engage is the name of the game.
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