![]() ![]() Open the mod, either by double-clicking it, or right-clicking and selecting “Open” from the menu. Lancer’s Reactor is a good place to start. flmod which FMM opens and extracts to its own folder.ĭownload a mod. Most mods are packaged in zip format, but with the additional extension of. I think some mods work ok with the 1.1 patch, but most don’t.ĭownload and install the Freelancer Mod Manager. Oh, and for those who haven’t used mods for Freelancer before, here’s a step by step “guide”: If it’s possible to transfer server account files then the players wouldn’t have to start over when logging onto the different servers. Give me a week or so and I’ll tell you if it worked or not.Īsjunk: That would be awesome if you could get a server going. I’ve looked at how some mods support SP for their TCs and I’m pretty confident I can whip something similar up for the FreeWorlds mod. Free Worlds, however, is currently MP only. Mattc0m: The Privateer mod has Single Player support. Instead, create a new subfolder under the mods folder for FMM and install to that location. Hopefully, it’ll be soon.Ī caveat for those who download their demo to try it out: Don’t install to the default directory! It will overwrite the original Freelancer files. I am looking forward to the mod once it offers more gameplay. They have a demo released, but it’s severely limited and feels cramped. Yurislave: Frost-Works is working on a promising mod set in the Freelancer universe. ![]() I’ll have the Privateer-QT3 (same password) server up tomorrow and Thursday from 1pm to 1am Pacific for those that want to try that.įor those that wish to play these or other Freelancer mods and are having difficulties getting them to work, or have questions about gameplay, post here and I (and hopefully others) will do my best to help. I figure the people who post here are more mature than the average CS player. I’ll leave it up until 1am Pacific tonight for those that want to play. Right now I have a server up for Free Worlds with a server name of FreeWorlds-QT3 and password ********. Two of those factions don’t even possess bases (yet, I’m guessing). ![]() In contrast to Free Worlds, which encourages PvP through the different factions, Privateer: The Reckoning encourages co-op mostly, since there are four “baddies” who are hostile to all players at the start. Also, commodity prices don’t vary much from base to base, but that may be more from my lack of exploration of the systems. The systems seem rather sparse at the moment, but the mod is still marked as a “beta” so they may be incomplete. Missiles seem to rule here, as a volley fired after you manage to get your enemy’s shields down, seems to do the trick. Combine this with fast recharge rate (but low maximum) for NPC shields and you get really drawn out dogfights. The most noticeable difference between this mod and many others is the rate of fire for most of its weapons. Looks like most, if not all, of the ships available in the Wing Commander games (including Privateer) are included. I only started playing this mod this morning, but I like what I see so far. Privateer: The Reckoning is another TC for Freelancer which uses the Wing Commander universe as its setting. Coruscant gems and other items are worth a fortune, and it’d be a shame to not have those in your cargo bay because you had concussion missiles instead. Often, when tractoring indiscriminately, the cargo hold will fill rapidly with ammunition. After killing all enemies in an area, it’s often wise to scan for loot that isn’t ammunition. It’s also possible to mine asteroids, and do cargo runs to earn money. It’s good practice to visit all the planets in a system for that reason alone. Just because a planet on the map looks like it doesn’t have a docking beacon it may actually have one. The starting sensors are very limited in range and don’t reveal docking beacons for planets not already visited unless the player is very close (2 km I think). There usually is a place to dock at the endpoints of the patrol lanes. The easiest way to find bases and planets not revealed on your map (there are no tradelanes) is to bring up the system map (F6 key) and click on patrols. Once the player has left the station there are 11 star systems to explore. When one first enters the game with a new character, they start at a bar with enough cash to bribe one of six factions (Civilians, Organized Crime, Imperial Navy, New Republic, Bounty Hunters & Smugglers), and the ability to buy one of three fighters (TIE Fighter, Pinook Light Fighter & Z-95 Headhunter). SW canon and EU ships populate the far reaches of space. ![]() Recently re-installed to try out some relatively new mods that have come out for Freelancer.įree Worlds and Privateer: The Reckoning.įree Worlds is set in the Star Wars universe, many years after the fall of the Galactic Empire. ![]()
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